Ancient Irthos: Upon the Ruins of Entioc

First Characters

Generate your ability scores, starting wealth, and origin and post up your results here

Use the comments section in this adventure log to record the results for your character’s ability scores, starting wealth, and origin dice rolls.

For ability scores you can either roll 3d6, or just pick a set from the list of ability scores found in the character creation entry. Your character’s starting wealth is randomly generated based on your class. Character backgrounds are generated by rolling six sided dice on either one or two of the tables which can be found here . You may end up with extra starting gold, experience, skill bonuses, and maybe even some equipment.

Lastly you can include whatever details you want to about your character below. We’re going on an honor system here so feel free to roll the dice at home!


Gnome Rogue(lvl 1)

10 16 12 16 10 12

Skills: Appraise, Bluff, Craft(Jewelry,Locks,Traps), Disable Device, Know(Nobility), Linguistics, Perception, Profession(Merchant), Use Magic Device.

Feats: Deft Hands

Equipment of note: Horse and Carriage, Chest with Artisans tools.

Bio: Jebwick is a locksmith. A very good locksmith. He’s been doing it for a while now and has earned a reputation for being able to safeguard the most valuable items. He’s had several wealthy and well-known clients. However, it’s not really the locks and traps he’s interested in, it’s the gems and valuables they keep safe. He can’t stand the idea of such things falling into undeserving hands through theft or trickery. The thought of ancient artifacts and treasures being molested and stolen to be sold on the black market is just atrocious to him. That is why he’s come to Entioc. It’s history must be saved.

First Characters

(Doh. There’s no edit or delete. Lame. lol)

Origin Dice Results: 9, 10 and 15, 16

Background table: •9: Added “Perception” to class skills and gained a +1 misc bonus. •10: 2d6×12 gold and 2d6×20 XP. (60 gold + 220 xp)

Adventure Table: •15: (Total gain: Gold:90 XP:60) Roll 4d6. For every result of 1, 2, and 3 gain that much XP times 20. For every result of 4, 5, and 6 gain that much gold times 10. (Die Results: 1,2,4,5) •16: Gained a new language (Draconic) and gained a +1 misc bonus in 2 untrained skills. (Climbing and Survival)

First Characters