Started a new campaign this week titled ‘No Heroes’
Four adventurers origins became known through the adventurous method of character creation. The starting characters are:
Steven, Warforged(gnome) Warlock. Str 13, Con 18, Dex 13, Int 9, Wis 12, Cha 4. Begins the adventure with 135 gold, 300 XP, a new language, and +1 misc. bonus to any two untrained skills. Origin: A gnome captured by illithids and subjected to horrible experimentation. Sometime between being captured and escaping his consciousness(brain) was transferred into a power suit and he made a pact with a demon or devil. He ended up in a strange land and lived a life of luxury. All things came to an end but he learned from the experience.
Augie, Longtooth Shifter Ranger. Str 17, Con 14, Dex 11, Int 10, Wis 16, and Cha 6. Begins the adventure with 30 gold and 1015 XP. Origin: Got lost in the underdark and lived there for many years, ended up in the wrong place at the wrong time and met steven while in the gutters.
Battingu. Tiefling Bard. Str 8, Con 8, Dex 12, Int 16, Wis 9, Cha 16. Begins the adventure with 415 gold, 430 XP, +1 misc. bonus to any one class skill, a new language, and +1 misc. bonus to any two untrained skills. Origin: Sings tales of kicking ass and tricking dragons. Claims to have bested a dragon and has the gold as proof.
Shalai, Shadar-Kai Swordmage. Str 10, Con 14, Dex 5, Int 14, Wis 8, and Cha 9. Begins the adventure with 190 gold and 220 XP. Origin: Came from a small nomadic camp and started off young and on a dare by hunting a vampire that was causing her people trouble. She tried to kill the vampire and failed and got lost trying to escape. She became injured but survived and learned a hard lesson.
The session starts off at the entrance of a ruined monastery.
A group of goblin bandits have been harassing the local townspeople and there is now a sizable bounty upon their heads. 10 gold for each goblin captured dead or alive. They must be brought back into town in order to collect the bounty.
The party pics up on a few rumors while gearing up for the hunt and decided this was the most likely spot for the bandits to hideout.
XP & Treasure
As a whole the part earned 46 XP each and found two antique candle holders in decent condition and a wooden carved statue of St. Gaxyg weighing as much as two bags of rice (20 lbs.)
They ended the session beneath the ruins of the old monastery.